Applications that are sandboxed may not allow the saves to this location. If you save them in dangerous places, it’s all your fault. uiBackingAlpha: 0.33Īlternate location for save files (like dropbox). When the verb or dialog is on screen, how transparent is the background. It’s not 100% accurate and might show false positives or false negatives. Holding down the TAB key will show you hot spots. Number of times to “pop” the inventory when adding an object. PixelPerfect mode seems to be broken if you’re not running windowed at 1280x720. Remember, this is only the game scene, not the UI. I’m sure it could be better, but we ran out of time. It hasn’t been tested very well, so it might cause issues. windowResizeable: 0Īmount of wiggle when mousing over the verbs, 0 = none verbWiggle: 1Īmount of wiggle when mousing over the dialog lines dialogWiggle: 1 If things get goofy with the windows, go into Prefs and delete all the entries that start with “window” to return back to the default. Since we use nearest neighbor scaling, this can produce ugly result. We’re a very small team and we just didn’t have the time to iterate on these without letting more important issues slide.Ĭan the window be resized when in windowed mode. Most of these are just debugging, so don’t complain (haha… don’t complain… who am I kidding) about them giving you weird results, these are not meant for mere mortals, which is why they are not on the options menu. Linux: ~/.local/share/Terrible Toybox/Thimbleweed Park Windows: AppData\Roaming\Terrible Toybox\Thimbleweed Park Mac: ~/Library/Application Support/Terrible Toybox/Thimbleweed Park Options from Ron’s blog post named “ Options” on the TWP dev blog (Mar 31, 2017):Īs promised, here are some of the options you can set in Thimbleweed Park.įirst, you need to find the Prefs.json file.
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